export interface PlayerJson {
guildId: string;
options: PlayerOptions;
voiceChannelId: string;
textChannelId?: string;
position: number;
lastPosition: number;
volume: number;
lavalinkVolume: number;
repeatMode: RepeatMode;
paused: boolean;
playing: boolean;
createdTimeStamp?: number;
filters: FilterData;
ping: {
ws: number;
lavalink: number;
}
equalizer: EQBand[];
nodeId?: string;
}